Ubisoft 2016 Annual Report Download - page 97

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Corporate social responsibility
4
Environmental indicators
Several studios have also undertaken “green” cup initiatives or
invested in cups and dishes. In San Francisco, for example, paper
cups been replaced with compostable containers.
In Montreal, the Castle project involves recycling demolition
materials: 90% of dry materials (wood, brick, cement) are
sorted and recycled at special depots in the Montreal area. The
incineration of these materials produces biomass, the second
largest source of renewable energy in the world, which is then
sold to several Hydro-Québec operators supplying homes in
Montreal. Throughout the rst two phases of the project, 100%
of the metals collected (such as copper) were recycled.
Lastly, the Group’s sites have declared that they do not produce
any waste that is classed as hazardous (1) and that they comply with
waste processing standards according to applicable local legislation.
4.3.4.2 Other forms of pollution:
organoleptic nuisances, emissions
into the air, water and soil
Due to the nature of Ubisoft’s core business, the likelihood of
the Group producing organoleptic nuisances or air, water or soil
emissions is very low. In fact:
waste issued by the Group is not classed as hazardous (1) according
to applicable legislation;
the Group is not concerned by accidental spills (2), given its
activity;
water is only used for domestic purposes.
In contrast, the Group’s transport activities, generated by the
distribution of physical video games, are responsible for a certain
amount of air pollution as a result of greenhouse gas emissions
(see section 4.3.2).
4.3.5 PRESERVING AND DEVELOPING
BIODIVERSITY
All Ubisoft sites are located in urban areas. Consequently, none of
the sites are located in or beside protected areas or areas that are
rich in biodiversity.
The Ubisoft Group indirectly contributes to protecting biodiversity
by consuming recycled materials where possible, such as paper (see
section 4.3.3.1). Using recycled materials helps to reduce demand
for virgin materials and save the world’s natural reserves.
In the UK, the Future Games of London subsidiary has developed
a partnership with the movement “Fin Free”, which campaigns for
the protection of sharks, a subject linked to one of the mobile games
developed by the studio. In Sweden, the Massive studio (Malmö)
is continuing to support biodiversity by donating to organizations
campaigning for the protection of wildlife in Africa and by setting
up a beehive on its terrace.
4.3.6 FIGHT AGAINST FOOD WASTE
The Ubisoft Group is committed to preventing food waste. However,
given the nature of its business and since there is no company
cafeteria at its main sites (Montreal, Bucharest and French sites),
it only deals with a minor amount of food waste (3).
(1) Apart from some WEEE, classified as such
(2) According to the GRI defi nition: “Accidental release of a hazardous substance that can affect human health, land, vegetation, water bodies, and
ground water”
(3) These sites accounted for over 60% of the Group’s workforce at the end of March2016
- Registration Document 2016 95