Ubisoft 2007 Annual Report Download - page 9

Download and view the complete annual report

Please find page 9 of the 2007 Ubisoft annual report below. You can navigate through the pages in the report by either clicking on the pages listed below, or by using the keyword search tool below to find specific information within the annual report.

Page out of 170

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72
  • 73
  • 74
  • 75
  • 76
  • 77
  • 78
  • 79
  • 80
  • 81
  • 82
  • 83
  • 84
  • 85
  • 86
  • 87
  • 88
  • 89
  • 90
  • 91
  • 92
  • 93
  • 94
  • 95
  • 96
  • 97
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • 105
  • 106
  • 107
  • 108
  • 109
  • 110
  • 111
  • 112
  • 113
  • 114
  • 115
  • 116
  • 117
  • 118
  • 119
  • 120
  • 121
  • 122
  • 123
  • 124
  • 125
  • 126
  • 127
  • 128
  • 129
  • 130
  • 131
  • 132
  • 133
  • 134
  • 135
  • 136
  • 137
  • 138
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • 148
  • 149
  • 150
  • 151
  • 152
  • 153
  • 154
  • 155
  • 156
  • 157
  • 158
  • 159
  • 160
  • 161
  • 162
  • 163
  • 164
  • 165
  • 166
  • 167
  • 168
  • 169
  • 170

2007-08
2006-07
CORPORATE MILESTONES
Ubisoft, 3rd independent video
game publisher worldwide (1)
All of the successes accumulated over the past
few years propel Ubisoft to 3rd independent video
game publisher worldwide (1). While reaffirming
its #2 position in Europe, the group jumps from
5th to 3rd position in the United States.
Ubisoft’s expansion picks up steam, notably
in Asia, with the opening of development studios
in China and Singapore, the acquisition of studios
in Japan and the announcement of the opening
of two new studios in India and Ukraine.
Released in November 2007, Assassin’s Creed™
makes history when it beats sales records, becoming
the fastest-selling brand ever in the history of video
games in the US and UK.
The number of multimillion unit-selling brands
in Ubisoft’s portfolio increases from 10 to 14 with,
in descending order, Rayman®, Tom Clancy’s
Rainbow Six®, Tom Clancy’s Splinter Cell®,
Tom Clancy’s Ghost Recon®, Driver®, Petz®,
Prince of Persia®, The Settlers®, Assassin’s Creed™,
Brothers in Arms®, Anno™, Imagine™,Far Cry®and
Red Steel™.
Moreover, Ubisoft acquires all of the intellectual
property rights associated with the Tom Clancy
name for video games and related products including
books, films and all merchandising products.
Finally, Ubisoft closes a worldwide licensing
agreement with EuropaCorp to develop, publish and
distribute video games adapted from sequels of
Arthur and the Minimoys: Arthur and the Revenge
of Maltazard and Arthur and the Two Worlds War.
Ubisoft speeds up its growth
Ubisoft reaffirms its status as a key industry player. As
its sales figures rise 24.4%, the group becomes the #1
independent publisher for the Wii™ and #2 for Xbox
360™. Ubisoft welcomes the team from Reflections
Interactive, and concludes a deal with German publisher
Sunflowers to acquire the company and all of its
franchises. Building on Driver®and Anno™, the group
acquires the rights related to the Far Cry®brand.
A business office in Mexico and a production studio in
Bulgaria are opened, reinforcing Ubisoft’s global
network. Ubisoft sees its market share rise in all key
markets, ranking #4 worldwide (excluding Japan).
(1) Excluding Asia.
TIMELINE
ANNUAL REPORT 2008