Electronic Arts 2001 Annual Report Download - page 30

Download and view the complete annual report

Please find page 30 of the 2001 Electronic Arts annual report below. You can navigate through the pages in the report by either clicking on the pages listed below, or by using the keyword search tool below to find specific information within the annual report.

Page out of 72

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • 41
  • 42
  • 43
  • 44
  • 45
  • 46
  • 47
  • 48
  • 49
  • 50
  • 51
  • 52
  • 53
  • 54
  • 55
  • 56
  • 57
  • 58
  • 59
  • 60
  • 61
  • 62
  • 63
  • 64
  • 65
  • 66
  • 67
  • 68
  • 69
  • 70
  • 71
  • 72

28
2001 AR
INCOME TAXES Our effective tax rate was 31.0% for fiscal 2000 and 38.3% for fiscal 1999. The effective tax rate
was lower than the comparable prior year period (excluding the effect of the one-time charges in the prior year)
primarily as a result of a higher portion of international income for fiscal 2000 subject to a lower foreign tax rate
as compared to the prior year. Our effective tax rate for fiscal 1999 was negatively affected as there was no tax
benefit recorded for a portion of the charges related to the acquired in-process technology. Excluding the effect of
these charges, the effective tax rate for fiscal 1999 would have been 32.0%.
NET INCOME In absolute dollars, reported net income increased by 60% primarily related to higher revenues and
gross profits as compared to fiscal 1999. The increase was also due to significant one-time charges for acquired in-
process technology in fiscal 1999. This was partially offset by higher costs incurred by EA.com for the develop-
ment of online projects, the network infrastructure development and higher infrastructure costs for Ultima Online
and Ultima Online: The Second Age. Excluding the one-time charges relating to acquired in-process technology of
$4,512,000, net of taxes, in fiscal 2000, net income would have been $121,263,000. Excluding the one-time
charges relating to acquired in-process technology of $37,506,000, net of taxes in fiscal 1999, net income would
have been $110,378,000.
Excluding one-time charges related to acquired in-process technology and goodwill amortization, net income
would have been $129,535,000 for fiscal 2000. Excluding one-time charges relating to acquired in-process tech-
nology and goodwill amortization, net income would have been $114,376,000 for fiscal 1999.
LIQUIDITY AND CAPITAL RESOURCES
As of March 31, 2001, our working capital was $478,701,000 compared to $440,021,000 at March 31, 2000. Cash,
cash equivalents and short-term investments increased by $126,688,000 in fiscal 2001. We generated $193,939,000
of cash from operations, $102,628,000 of cash through the sale of equity securities under our stock plans, offset
by $120,347,000 of cash used in capital expenditures in fiscal 2001. During fiscal 2001, we invested $43,333,000
in cash for the acquisition of Pogo.
Reserves for bad debts and sales returns increased from $65,067,000 at March 31, 2000 to $89,833,000 at
March 31, 2001. Reserves have been charged for returns of product and price protection credits issued for prod-
ucts sold in prior periods. Management believes these reserves are adequate based on historical experience and its
current estimate of potential returns and allowances.
Our principal source of liquidity is $466,492,000 in cash, cash equivalents and short-term investments and
$10,022,000 in marketable securities. Management believes the existing cash, cash equivalents, short-term invest-
ments, marketable securities and cash generated from operations will be sufficient to meet cash and investment
requirements on both a short-term and long-term basis.
Included in the amounts above is the following for the EA.com business:
With the exception of the proceeds from the sale of stock to AOL in fiscal 2000 in the amount of $20,000,000, to
date, EA.com has been funded solely by Electronic Arts. This funding has been accounted for as capital contri-
butions from Electronic Arts. Excess cash generated from operations is transferred to Electronic Arts, and has
been accounted for as a return of capital. We anticipate these funding procedures will continue in the near-term.
However, Electronic Arts may, at its discretion, provide funds to EA.com under a debt arrangement, instead of
treating such funding as a capital contribution.