Electronic Arts 2016 Annual Report Download - page 39

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Proxy Statement
Wars: Battlefront; preparing new games for launch in fiscal 2017, including Battlefield 1,Titanfall 2, and Mass
Effect: Andromeda; developing new IP for both console and PC games, including Unravel; attracting and
retaining talent and his overall leadership of our EA Studios organization.
Mr. Moore, Executive Vice President, former Chief Operating Officer and current Chief Competition
Officer
Mr. Moore was appointed Chief Competition Officer in December 2015. Effective April 1, 2016, Mr. Moore
transitioned from his role as Chief Operating Officer to focus exclusively on leading the Company’s Competitive
Gaming Division.
Base Salary & Bonus Target: In the first quarter of fiscal 2016, the Compensation Committee increased
Mr. Moore’s base salary by 3% and maintained his target bonus opportunity at 100% of his annual base salary.
Mr. Moore’s base salary was increased as a result of his performance during fiscal 2015, including his role in
increasing our segment share in North America and Europe and maintaining our leadership position on the
PlayStation®4 and Xbox One consoles.
Cash Bonus: To determine Mr. Moore’s final cash bonus payout, the Compensation Committee took into
account that the Company exceeded its non-GAAP net revenue target and its non-GAAP earnings per share
target in fiscal 2016, as well as Mr. Moore’s individual performance, including: his role in maintaining our
leadership position on the PlayStation®4 and Xbox One consoles; and his overall leadership of our publishing
functions worldwide.
Mr. Moss, Executive Vice President and Chief Technology Officer
Base Salary & Bonus Target: In the first quarter of fiscal 2016, the Compensation Committee increased
Mr. Moss’ base salary by 7% and maintained his target bonus opportunity at 75% of his annual base salary.
Mr. Moss’ base salary was increased as a result of his performance during fiscal 2015, including the successful
scaling and enhancement of the technology supporting our growing digital business; and his leadership of the
strategy and vision for EA’s digital platform and information technology divisions.
Cash Bonus: To determine Mr. Moss’ final cash bonus payout, the Compensation Committee took into account
that the Company exceeded its non-GAAP net revenue target and its non-GAAP earnings per share target in
fiscal 2016, as well as Mr. Moss’ individual performance, including: the successful scaling and enhancement of
the technology supporting our growing digital business; his leadership of the strategy and vision for EA’s digital
platform and information technology divisions; and his team’s support of the Company’s products and services,
such as ensuring the launch quality and timely delivery of the Company’s fiscal 2016 games including FIFA 16,
Madden NFL 16 and Star Wars: Battlefront.
Equity Compensation
Equity compensation is used as a tool to hire and retain the Company’s top talent. In fiscal 2016, the NEOs’
annual equity awards (“Annual Awards”) were targeted to be comprised of 50% RSUs with a three-year pro rata
vesting schedule and 50% PRSUs with vesting tied to the Company’s relative total stockholder return (“TSR”).
The number of PRSUs and RSUs awarded to each NEO was determined based upon an assessment of various
individual factors, including each NEO’s role and tenure with the Company, individual performance, the value of
unvested equity for retention considerations, the grant date fair-value of the award, competitive market practices,
including benchmarking data for the position, and internal compensation alignment among our executive
officers.
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