Electronic Arts 2011 Annual Report Download - page 144

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Similarly, significant judgment is required to estimate our allowance for doubtful accounts in any accounting
period. We analyze customer concentrations, customer credit-worthiness, current economic trends, and historical
experience when evaluating the adequacy of the allowance for doubtful accounts.
Royalties and Licenses
Royalty-based obligations with content licensors and distribution affiliates are either paid in advance and
capitalized as prepaid royalties or are accrued as incurred and subsequently paid. These royalty-based obligations
are generally expensed to cost of goods sold generally at the greater of the contractual rate for contracts with
guaranteed minimums, or an effective royalty rate based on the total projected net revenue. Significant judgment
is required to estimate the effective royalty rate for a particular contract. Because the computation of effective
royalty rates requires us to project future revenue, it is inherently subjective as our future revenue projections
must anticipate a number of factors, including (1) the total number of titles subject to the contract, (2) the timing
of the release of these titles, (3) the number of software units we expect to sell, which can be impacted by a
number of variables, including product quality, the timing of the title’s release and competition, and (4) future
pricing. Determining the effective royalty rate for our titles is particularly challenging due to the inherent
difficulty in predicting the popularity of entertainment products. Accordingly, if our future revenue projections
change, our effective royalty rates would change, which could impact the amount and timing of royalty expense
we recognize.
Each quarter, we evaluate the expected future realization of our royalty-based assets, as well as any unrecognized
minimum commitments not yet paid to determine amounts we deem unlikely to be realized through product
sales. Any impairments or losses determined before the launch of a product are charged to research and
development expense. Impairments or losses determined post-launch are charged to cost of goods sold. We
evaluate long-lived royalty-based assets for impairment generally using undiscounted cash flows when
impairment indicators exist. Unrecognized minimum royalty-based commitments are accounted for as executory
contracts and, therefore, any losses on these commitments are recognized when the underlying intellectual
property is abandoned (i.e., cease use) or the contractual rights to use the intellectual property are terminated.
Advertising Costs
We generally expense advertising costs as incurred, except for production costs associated with media
campaigns, which are recognized as prepaid assets (to the extent paid in advance) and expensed at the first run of
the advertisement. Cooperative advertising costs are recognized when incurred and are included in marketing and
sales expense if there is a separate identifiable benefit for which we can reasonably estimate the fair value of the
benefit identified. Otherwise, they are recognized as a reduction of revenue and are generally accrued when
revenue is recognized. We then reimburse the channel partner when qualifying claims are submitted.
We are also reimbursed from our vendors for advertising costs, and such amounts are recognized as a reduction
of marketing and sales expense if the advertising (1) is specific to the vendor, (2) represents an identifiable
benefit to us, and (3) represents an incremental cost to us. Otherwise, vendor reimbursements are recognized as a
reduction of cost of goods sold as the related revenue is recognized. Vendor reimbursements of advertising costs
of $31 million, $39 million, and $31 million reduced marketing and sales expense for the fiscal years ended
March 31, 2011, 2010 and 2009, respectively. For the fiscal years ended March 31, 2011, 2010 and 2009,
advertising expense, net of vendor reimbursements, totaled approximately $312 million, $326 million, and $270
million, respectively.
Software Development Costs
Research and development costs, which consist primarily of software development costs, are expensed as
incurred. We are required to capitalize software development costs incurred for computer software to be sold,
leased or otherwise marketed after technological feasibility of the software is established or for development
costs that have alternative future uses. Under our current practice of developing new products, the technological
feasibility of the underlying software is not established until substantially all product development and testing is
complete, which generally includes the development of a working model. The software development costs that
have been capitalized to date have been insignificant.
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